PLATFORM: Playstation
FORMAT: Digital (FAA) and Disc
(Digital: Upon successful purchase, redemption instructions will be delivered directly to your email and WhatsApp for convenient access.)
(Disc: eligible for Free delivery or Self Pick Up)
Region: Global / Region 2
You can also purchase the game digitally through the Playstation Store using our website's selection of currency cards here 👉 Gift Cards
SAROS is Housemarque's most ambitious game to date—the highly anticipated PS5 exclusive follow-up to the studio's critically acclaimed 2021 masterpiece Returnal. Developed by the Finnish studio behind some of PlayStation's most electrifying action experiences and now backed by Sony Interactive Entertainment, SAROS launches to extraordinary acclaim with a Metacritic score of 88 and an OpenCritic score of 92—placing it in the 98th percentile of all games ever reviewed and making it the highest-rated game of 2026 at launch.
Set on the shape-shifting alien planet Carcosa, SAROS follows Arjun Devraj—a determined Soltari Enforcer played by acclaimed actor Rahul Kohli—who embarks on a desperate mission to a lost off-world colony under the shadow of an ominous, never-ending eclipse. Built on Unreal Engine 5 and running at a buttery-smooth 60 frames per second on the base PS5, SAROS takes everything that made Returnal one of the generation's finest games—the bullet ballet combat, the roguelite death-and-rebirth cycle, the haunting mystery narrative—and evolves every single element into a richer, deeper, and more accessible experience.
SAROS is not a sequel. It is a new universe, a new story, and a new protagonist—but unmistakably Housemarque. Every gunshot has weight. Every enemy pattern demands respect. Every death reshapes the world and makes you stronger. Every run is different. And this time, the studio has added permanent progression, team-based storytelling, and the revolutionary Second Chance revival mechanic to ensure that more players than ever can experience the full depth of what Housemarque has created.
The Story – A World Lost to the Eclipse
The planet Carcosa was once home to a thriving off-world colony of human settlers pushing the boundaries of deep space exploration. Then the Eclipse came. A permanent, ominous solar phenomenon that reshapes the planet's terrain with every passing cycle, transforming its landscapes into hostile, shifting labyrinths filled with terrifying creatures and the ruins of a lost civilization. Now, the colony has gone dark—and someone Arjun cares deeply about was on that colony.
As a Soltari Enforcer, Arjun arrives on Carcosa armed with cutting-edge technology and an unwillingness to give up. But Carcosa has its own rules: death is not the end. With every fall, the Eclipse reshapes the world, new paths emerge, and Arjun rises again—stronger, wiser, and more prepared than before.
Arjun's journey is not a solitary one. In The Passage—the central hub between runs—he encounters a rich ensemble cast of NPCs, each a survivor with their own unique perspective on Carcosa's mysteries. These characters—including Nitya Chandran (performed by Shunori Ramanthan), Sheridan Bouchard (the legendary Jane Perry, reprising from Returnal), Jerome Jackson (Ben Prendergast, Tyr from God of War: Ragnarök), and others—deepen the world with every conversation and collectible audio log discovered.
Key Features
Bullet Ballet Combat – Evolved and Elevated
-
Master Housemarque's signature bullet hell third-person combat—dodge deadly projectile patterns, execute precision parries and dashes, and unleash devastating special abilities in an electrifying neon-infused style that has no equal in gaming
-
Wield a diverse arsenal combining human and alien weaponry, each with unique fire patterns, charge attacks, and alternative fire modes that reward experimentation and mastery
-
The Perfect Reload mechanic returns and evolves from Returnal—press the reload button at precisely the right moment to instantly refill ammo, maintaining your offensive pressure and maximizing damage output in the heat of combat
-
Combat flows as a fluid, rhythmic dance of aggression and avoidance—an experience critics describe as "electrifying" and "unlike anything else in gaming"
The Eclipse System – A Living, Shape-Shifting World
-
The ominous Carcosan Eclipse is not just atmosphere—it is a core gameplay mechanic that actively reshapes the planet's terrain with each death cycle, unlocking new paths, revealing hidden rooms, and fundamentally altering the layout of environments you thought you knew
-
The Eclipse also directly affects enemies, weapons, and armor—triggering the Eclipse Escalation system that modifies combat encounters in real time, adding layers of tactical complexity that keep every run genuinely unpredictable
-
Diverse biomes range from the ruins of a lost ancient civilization to alien-flora overgrown corridors, crystal caverns, and decaying industrial zones—each biome unique, visually spectacular, and mechanically distinct
The Second Chance System – Come Back Stronger
-
SAROS introduces its defining accessibility innovation: the Second Chance mechanic—a permanent unlockable ability that automatically revives Arjun at full integrity upon his first death in a run, completely changing the risk-reward calculus of exploration and aggression
-
Unlike Returnal's Astronaut figurine—a rare consumable that could be dropped by chance—Second Chance in SAROS is a permanent upgrade purchased through the Armor Matrix, ensuring all players can access the revival system once they invest in it
-
Deplete Second Chance and need it back? Complete a Nightmare Strand—an optional high-difficulty combat gauntlet with brutal modifiers that rewards mastery with Second Chance replenishment and premium loot
-
For hardcore players who want zero safety net, Carcosan Modifiers allow complete removal of Second Chance and all Armor Matrix enhancements for a pure, unforgiving Returnal-level challenge
Permanent Progression – The Armor Matrix
-
SAROS introduces a transformative permanent progression system through the Armor Matrix—the upgrade hub managed by robotic companion Primary in The Passage
-
Gather Lucenite—Carcosa's primary upgrade currency—on every run, carrying it back to The Passage to spend on permanent character upgrades, weapon enhancements, suit capabilities, and Second Chance improvements
-
Progress is never lost: even on failed runs, Lucenite and XP gained contribute to permanent growth, ensuring every attempt makes Arjun measurably stronger and more prepared for what Carcosa throws at him next
-
This persistent system makes SAROS significantly more accessible and rewarding than Returnal, removing the "start from zero" frustration while preserving the franchise's satisfying difficulty
Run-Start Loadout Selection
-
At the beginning of each run, choose your starting loadout from a curated mix of Soltari weapons and equipment—setting the strategic foundation for how you'll approach that particular cycle through Carcosa
-
Different weapon combinations create dramatically different playstyle opportunities—from aggressive close-range shotgun builds to long-range precision sniper configurations to elemental crowd-control setups
Spectacular Boss Encounters
-
Face enormous, meticulously designed boss creatures that represent Carcosa's most terrifying manifestations of the Eclipse's power—multi-phase battles requiring absolute mastery of your dodge, parry, and combat toolkit
-
Bosses scale in complexity as you push deeper into Carcosa, demanding that you leverage the full breadth of your permanent progression investment and run-specific loadout choices
Carcosan Modifiers – Tailor Your Challenge
-
Customize difficulty with a granular modifier system offering both accessibility options and hardcore challenge escalations:
-
Weapon Decay: Weapons degrade through use—manage ammo and weapon health simultaneously
-
Hostile Death Projectiles: Enemies explode into deadly projectile bursts on death
-
Growth Incapacitor I: Removes Second Chance entirely for maximum tension
-
Growth Incapacitor II: Removes all Armor Matrix enhancements for a pure roguelike experience
-
-
Accessibility options ensure players of varying skill levels can experience SAROS's full narrative without excessive frustration
The Passage – Your Hub, Your Home
-
Return to The Passage between every run—a richly detailed hub space aboard Arjun's operational base where you spend Lucenite, customize armor, review mission intel, and interact with the full ensemble cast of survivors
-
The Passage evolves throughout the game as new survivors are rescued and the ensemble cast grows, deepening the emotional stakes of every run
-
Story reveals unfold through multiple layers: cinematic cutscenes, environmental audio logs, hologram collectibles scattered across Carcosa, optional crew dialogue, and flashback sequences that piece together a genuinely haunting and emotionally resonant narrative
PlayStation 5 Exclusive Features
DualSense Deep Integration
-
Haptic Feedback: Feel the texture of alien ground beneath Arjun's feet, the recoil weight of every weapon, the visceral impact of enemy strikes, and the tactile vibration of bullets grazing your suit—every combat sensation transmitted directly through your hands
-
Adaptive Triggers: The Eclipse's influence on Arjun's suit and weaponry is felt physically—as capabilities augment and evolve through the Eclipse cycle, trigger resistance and response characteristics change in real time
-
3D Tempest Audio: Track enemy positions, projectile trajectories, and environmental threats through precise spatial audio that makes SAROS a genuinely three-dimensional threat-sensing experience through headphones
-
Near-Instant Loading: After each death, PS5's SSD loads the next run in seconds—maintaining the momentum and pace that defines the roguelite experience
PS5 Pro Enhanced – The Definitive Experience
-
PSSR 2 (PlayStation Spectral Super Resolution 2): Saros launches with the latest PSSR 2 technology following its March 2026 release—delivering an image Housemarque's technical director states players will "barely tell apart from native 4K"
-
Increased Base Render Resolution: The base render resolution before upscaling is higher on PS5 Pro, resulting in noticeably sharper, cleaner images throughout every biome
-
Smooth 60 FPS performance is maintained even during SAROS's most chaotic, projectile-dense bullet hell encounters on the PS5 Pro
Critical Acclaim – The Best Game of 2026
SAROS launched to some of the highest review scores of 2026, surpassing every major release of the year:
SAROS at launch was:
-
Outscored every other AAA 2026 title at launch, including Resident Evil Requiem, Pragmata, Monster Hunter Stories 3, and Invincible VS
Standard Edition Includes:
- Base game
Deluxe Edition Includes:
- Base game
- Astra Armor
- Onryo Armor
- Midgard Armor
PLATFORM: Playstation
FORMAT: Digital (FAA) and Disc
(Digital: Upon successful purchase, redemption instructions will be delivered directly to your email and WhatsApp for convenient access.)
(Disc: eligible for Free delivery or Self Pick Up)
Region: Global / Region 2
You can also purchase the game digitally through the Playstation Store using our website's selection of currency cards here 👉 Gift Cards
SAROS is Housemarque's most ambitious game to date—the highly anticipated PS5 exclusive follow-up to the studio's critically acclaimed 2021 masterpiece Returnal. Developed by the Finnish studio behind some of PlayStation's most electrifying action experiences and now backed by Sony Interactive Entertainment, SAROS launches to extraordinary acclaim with a Metacritic score of 88 and an OpenCritic score of 92—placing it in the 98th percentile of all games ever reviewed and making it the highest-rated game of 2026 at launch.
Set on the shape-shifting alien planet Carcosa, SAROS follows Arjun Devraj—a determined Soltari Enforcer played by acclaimed actor Rahul Kohli—who embarks on a desperate mission to a lost off-world colony under the shadow of an ominous, never-ending eclipse. Built on Unreal Engine 5 and running at a buttery-smooth 60 frames per second on the base PS5, SAROS takes everything that made Returnal one of the generation's finest games—the bullet ballet combat, the roguelite death-and-rebirth cycle, the haunting mystery narrative—and evolves every single element into a richer, deeper, and more accessible experience.
SAROS is not a sequel. It is a new universe, a new story, and a new protagonist—but unmistakably Housemarque. Every gunshot has weight. Every enemy pattern demands respect. Every death reshapes the world and makes you stronger. Every run is different. And this time, the studio has added permanent progression, team-based storytelling, and the revolutionary Second Chance revival mechanic to ensure that more players than ever can experience the full depth of what Housemarque has created.
The Story – A World Lost to the Eclipse
The planet Carcosa was once home to a thriving off-world colony of human settlers pushing the boundaries of deep space exploration. Then the Eclipse came. A permanent, ominous solar phenomenon that reshapes the planet's terrain with every passing cycle, transforming its landscapes into hostile, shifting labyrinths filled with terrifying creatures and the ruins of a lost civilization. Now, the colony has gone dark—and someone Arjun cares deeply about was on that colony.
As a Soltari Enforcer, Arjun arrives on Carcosa armed with cutting-edge technology and an unwillingness to give up. But Carcosa has its own rules: death is not the end. With every fall, the Eclipse reshapes the world, new paths emerge, and Arjun rises again—stronger, wiser, and more prepared than before.
Arjun's journey is not a solitary one. In The Passage—the central hub between runs—he encounters a rich ensemble cast of NPCs, each a survivor with their own unique perspective on Carcosa's mysteries. These characters—including Nitya Chandran (performed by Shunori Ramanthan), Sheridan Bouchard (the legendary Jane Perry, reprising from Returnal), Jerome Jackson (Ben Prendergast, Tyr from God of War: Ragnarök), and others—deepen the world with every conversation and collectible audio log discovered.
Key Features
Bullet Ballet Combat – Evolved and Elevated
-
Master Housemarque's signature bullet hell third-person combat—dodge deadly projectile patterns, execute precision parries and dashes, and unleash devastating special abilities in an electrifying neon-infused style that has no equal in gaming
-
Wield a diverse arsenal combining human and alien weaponry, each with unique fire patterns, charge attacks, and alternative fire modes that reward experimentation and mastery
-
The Perfect Reload mechanic returns and evolves from Returnal—press the reload button at precisely the right moment to instantly refill ammo, maintaining your offensive pressure and maximizing damage output in the heat of combat
-
Combat flows as a fluid, rhythmic dance of aggression and avoidance—an experience critics describe as "electrifying" and "unlike anything else in gaming"
The Eclipse System – A Living, Shape-Shifting World
-
The ominous Carcosan Eclipse is not just atmosphere—it is a core gameplay mechanic that actively reshapes the planet's terrain with each death cycle, unlocking new paths, revealing hidden rooms, and fundamentally altering the layout of environments you thought you knew
-
The Eclipse also directly affects enemies, weapons, and armor—triggering the Eclipse Escalation system that modifies combat encounters in real time, adding layers of tactical complexity that keep every run genuinely unpredictable
-
Diverse biomes range from the ruins of a lost ancient civilization to alien-flora overgrown corridors, crystal caverns, and decaying industrial zones—each biome unique, visually spectacular, and mechanically distinct
The Second Chance System – Come Back Stronger
-
SAROS introduces its defining accessibility innovation: the Second Chance mechanic—a permanent unlockable ability that automatically revives Arjun at full integrity upon his first death in a run, completely changing the risk-reward calculus of exploration and aggression
-
Unlike Returnal's Astronaut figurine—a rare consumable that could be dropped by chance—Second Chance in SAROS is a permanent upgrade purchased through the Armor Matrix, ensuring all players can access the revival system once they invest in it
-
Deplete Second Chance and need it back? Complete a Nightmare Strand—an optional high-difficulty combat gauntlet with brutal modifiers that rewards mastery with Second Chance replenishment and premium loot
-
For hardcore players who want zero safety net, Carcosan Modifiers allow complete removal of Second Chance and all Armor Matrix enhancements for a pure, unforgiving Returnal-level challenge
Permanent Progression – The Armor Matrix
-
SAROS introduces a transformative permanent progression system through the Armor Matrix—the upgrade hub managed by robotic companion Primary in The Passage
-
Gather Lucenite—Carcosa's primary upgrade currency—on every run, carrying it back to The Passage to spend on permanent character upgrades, weapon enhancements, suit capabilities, and Second Chance improvements
-
Progress is never lost: even on failed runs, Lucenite and XP gained contribute to permanent growth, ensuring every attempt makes Arjun measurably stronger and more prepared for what Carcosa throws at him next
-
This persistent system makes SAROS significantly more accessible and rewarding than Returnal, removing the "start from zero" frustration while preserving the franchise's satisfying difficulty
Run-Start Loadout Selection
-
At the beginning of each run, choose your starting loadout from a curated mix of Soltari weapons and equipment—setting the strategic foundation for how you'll approach that particular cycle through Carcosa
-
Different weapon combinations create dramatically different playstyle opportunities—from aggressive close-range shotgun builds to long-range precision sniper configurations to elemental crowd-control setups
Spectacular Boss Encounters
-
Face enormous, meticulously designed boss creatures that represent Carcosa's most terrifying manifestations of the Eclipse's power—multi-phase battles requiring absolute mastery of your dodge, parry, and combat toolkit
-
Bosses scale in complexity as you push deeper into Carcosa, demanding that you leverage the full breadth of your permanent progression investment and run-specific loadout choices
Carcosan Modifiers – Tailor Your Challenge
-
Customize difficulty with a granular modifier system offering both accessibility options and hardcore challenge escalations:
-
Weapon Decay: Weapons degrade through use—manage ammo and weapon health simultaneously
-
Hostile Death Projectiles: Enemies explode into deadly projectile bursts on death
-
Growth Incapacitor I: Removes Second Chance entirely for maximum tension
-
Growth Incapacitor II: Removes all Armor Matrix enhancements for a pure roguelike experience
-
-
Accessibility options ensure players of varying skill levels can experience SAROS's full narrative without excessive frustration
The Passage – Your Hub, Your Home
-
Return to The Passage between every run—a richly detailed hub space aboard Arjun's operational base where you spend Lucenite, customize armor, review mission intel, and interact with the full ensemble cast of survivors
-
The Passage evolves throughout the game as new survivors are rescued and the ensemble cast grows, deepening the emotional stakes of every run
-
Story reveals unfold through multiple layers: cinematic cutscenes, environmental audio logs, hologram collectibles scattered across Carcosa, optional crew dialogue, and flashback sequences that piece together a genuinely haunting and emotionally resonant narrative
PlayStation 5 Exclusive Features
DualSense Deep Integration
-
Haptic Feedback: Feel the texture of alien ground beneath Arjun's feet, the recoil weight of every weapon, the visceral impact of enemy strikes, and the tactile vibration of bullets grazing your suit—every combat sensation transmitted directly through your hands
-
Adaptive Triggers: The Eclipse's influence on Arjun's suit and weaponry is felt physically—as capabilities augment and evolve through the Eclipse cycle, trigger resistance and response characteristics change in real time
-
3D Tempest Audio: Track enemy positions, projectile trajectories, and environmental threats through precise spatial audio that makes SAROS a genuinely three-dimensional threat-sensing experience through headphones
-
Near-Instant Loading: After each death, PS5's SSD loads the next run in seconds—maintaining the momentum and pace that defines the roguelite experience
PS5 Pro Enhanced – The Definitive Experience
-
PSSR 2 (PlayStation Spectral Super Resolution 2): Saros launches with the latest PSSR 2 technology following its March 2026 release—delivering an image Housemarque's technical director states players will "barely tell apart from native 4K"
-
Increased Base Render Resolution: The base render resolution before upscaling is higher on PS5 Pro, resulting in noticeably sharper, cleaner images throughout every biome
-
Smooth 60 FPS performance is maintained even during SAROS's most chaotic, projectile-dense bullet hell encounters on the PS5 Pro
Critical Acclaim – The Best Game of 2026
SAROS launched to some of the highest review scores of 2026, surpassing every major release of the year:
SAROS at launch was:
-
Outscored every other AAA 2026 title at launch, including Resident Evil Requiem, Pragmata, Monster Hunter Stories 3, and Invincible VS
Standard Edition Includes:
- Base game
Deluxe Edition Includes:
- Base game
- Astra Armor
- Onryo Armor
- Midgard Armor
- Regular price
- Rs 3,500.00
- Sale price
- Rs 3,000.00
