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Total price Rs 3,300.00

Product Description

PLATFORM: Playstation

FORMAT: Digital (FAA) and Disc 

(Digital: Upon successful purchase, redemption instructions will be delivered directly to your email and WhatsApp for convenient access.)

(Disc: eligible for Free delivery or Self Pick Up)

Region: Global / Region 2

You can also purchase the game digitally through the Playstation Store using our website's selection of currency cards here 👉 Gift Cards

Invincible VS is the fighting game that fans of Robert Kirkman's legendary Invincible universe have been demanding for years—and developer Quarter Up, the team behind the acclaimed 2013 fighter Killer Instinct, has delivered. Launching April 30, 2026 on PlayStation 5, Xbox Series X|S, and PC, Invincible VS is a brutal 3v3 tag team fighting game built around the award-winning comic book series and Amazon Prime Video's hit animated show, bringing its bone-crunching, blood-soaked superhero battles to life in spectacular interactive form. 

With an 18-character launch roster, all unlocked from day one with no grind required, four distinct game modes including a cinematic story penned by a writer of the animated series, rollback netcode for smooth online play across all platforms, and an accessible-yet-deep combat system compared to Marvel vs. Capcom and Dragon Ball FighterZ, Invincible VS debuted to strong review scores with a Metacritic score of 76 on PS5 and a 79 on OpenCritic—cementing it as the definitive Invincible gaming experience.

Built by veterans who understand the FGC (fighting game community) deeply, Invincible VS strikes a precise balance: button sequences familiar enough for beginners to pick up in minutes, but with enough layered depth—through tag assists, meter management, character synergy, and the unique two-way interactable combo system—to reward dedicated competitive players for hundreds of hours.


The Invincible Universe – Raw Power Meets Blood and Consequence

Set in the world of Robert Kirkman's Invincible—the same universe that shocked comic readers for two decades and captivated millions of Amazon Prime Video subscribers—Invincible VS channels everything that makes the IP special: the visceral shock of superhero combat taken to its logical, terrifying extreme.

In this universe, fights between superhumans don't end with everyone walking away. They end with blood, devastation, and permanent consequences. Invincible VS captures this perfectly—every Super move and Ultimate ability leaves opponents battered, bleeding, and broken in ways that would be censored in a Marvel or DC fighting game. This is Invincible. Nobody pulls punches.


The Full Launch Roster – 18 Heroes and Villains, Unlocked from Day One

All 18 characters are available immediately upon starting the game—no unlocking required, no grinding, no paywalls for the base roster.

Character Archetype Faction
Invincible (Mark Grayson) All-Rounder Hero
Omni-Man Heavy Hitter Viltrumite
Atom Eve Support / Zoner Hero
Allen the Alien Tank / Bruiser Coalition
Anissa Speed / Rushdown Viltrumite
Battle Beast Power / Grappler Villain
Bulletproof Aerial Specialist Hero
Cecil Stedman Tactician / Summoner GDA
Conquest Juggernaut Viltrumite
Dupli-Kate Mix-up / Multiplier Hero
Ella Mental Crowd Control Villain (New Character)
Lucan Defensive Tank Viltrumite
Monster Girl Stance Changer Hero
Powerplex Energy Absorber Villain
Rex Splode Projectile Specialist Hero
Robot Tactical Engineer Guardian
Thula Speed Fighter Hero
Titan Bruiser Villain

 

Voice Cast Highlights:

  • J.K. Simmons returns as Omni-Man — his iconic portrayal directly from the animated series

  • Gillian Jacobs returns as Atom Eve

  • Jason Mantzoukas voices Rex Splode in Story Mode

  • Grey DeLisle voices both Thula and Monster Girl (human form)

  • Tierra Whack voices the brand-new character Ella Mental


Key Features

3v3 Tag Team Combat – Strategy Meets Brutality

  • Assemble a team of three characters and battle in real-time 3v3 matches where you can freely switch between fighters during combat, use assists to extend combos or escape pressure, and exploit the off-screen chip regeneration system to manage your team's overall health pool

  • Tag synergies define the meta: pair a fast meter-generating character with a slow but devastatingly powerful tank—then call assists to seamlessly chain their abilities into jaw-dropping combo sequences

  • Two-way interactable combo system: a fresh mechanic cited by IGN as reminiscent of Killer Instinct, opening up genuine mind games and opportunities to outthink and outplay opponents at the highest levels of play

  • While inactive characters slowly regenerate chip damage, smart tagging isn't just for offense—it's a survival tool that rewards proactive team management throughout every match

Accessible Controls, Unlimited Depth

  • All attacks mapped to just four buttons—Light (X/Square), Medium (Y/Triangle), Heavy (B/Circle), Special (A/Cross)—with directional input variations producing different special attack outputs, similar in feel to Super Smash Bros.

  • Auto-combo system: repeatedly pressing Light Attack triggers a full auto-combo, making the game immediately accessible to newcomers and casual fans of the show

  • Boost system: three yellow boost gauges beneath each character's health bar can be spent to amplify any special move—boosting a Super transforms it into the character's devastating Ultimate attack

  • Supers performed using Heavy + Special simultaneously consume one bar of super meter—clean, intuitive, and immediately learnable

Assist System – Teamwork is Everything

  • Call assists using LB/LT (L1/L2) with directional modifiers to change how your teammate enters—neutral assist for standard support, forward for offensive burst-in, backward for defensive rescue

  • Active tags bring your next character in swinging, enabling devastating combo extensions that are impossible in single-character fighters

  • Mastering assist timing and team composition is the game's deepest competitive layer—top players chain assists, tags, and ultimates into sequences that can KO an opponent's entire team

Iconic Arenas from the Invincible Universe

  • Battle across fan-favorite locations from the animated series and comic books—from Stronghold Penitentiary and the Cecil Stedman's GDA Control Center to alien planets and the show's most memorable set-piece locations

  • Dynamic stage backgrounds react to the chaos of battle, making every arena feel genuinely alive and visually connected to the property

Story Mode – A New Canonical Episode

  • Experience an original cinematic Story Mode written by a writer of the Amazon Prime Video animated series—a genuine narrative that fits into the Invincible continuity rather than a throwaway fighting game "arcade ladder"

  • Mark Grayson and the Guardians of the Globe have been captured and trapped inside a dome by the mysterious Technicians, who are harvesting energy from forced superhuman battles

  • The story is praised for being "a quick and authentic filler episode of the show" with intense and satisfying battles—though critics note it ends on a cliffhanger that leaves room for DLC continuation

Arcade Mode – Character Lore and Replayability

  • Play through character-specific Arcade Mode runs that each uncover unique lore perspectives and personal narrative threads for each of the 18 fighters

  • Each character's arcade story provides fan-service-rich context that deepens your connection to the roster—particularly satisfying for comic readers who want to see their favorites get their own spotlight

Competitive & Casual Online Multiplayer with Rollback Netcode

  • Full crossplay across PS5, Xbox Series X|S, and PC ensures you never struggle to find matches regardless of your platform 

  • Rollback netcode delivers responsive online matches with minimal input delay even across longer connection distances—the gold standard for competitive fighting games in 2026

  • Separate Ranked and Casual queues cater to both competitive climbers and players who just want to have fun

  • The top 20 players on the Ranked leaderboard during the Open Beta had their names immortalized in the game's credits

Training Mode – Master Every Character

  • Comprehensive Tutorial and Practice Mode covering movement, combo timing, assist usage, tag mechanics, super execution, and defensive options

  • Practice against customizable CPU opponents with adjustable blocking behavior, wake-up options, and guard settings—everything the FGC expects from a modern training suite


Critical Reception

Publication Score Quote
COGconnected 88/100 "Invincible VS is bloody brilliant. Accessible yet packed with depth... an incredible fighter worthy of its heroic name." 
TheGamer 4/5 "The excellent and welcoming mechanics, well-developed roster, and tons of fan service not only make Invincible VS a stand-out tag fighter, but also the game that the series has deserved for a long time." 
Worth Playing 8.5/10 "Its accessibility ensures that players of all skill levels will immediately be able to have fun." 
IGN 7/10 "A very respectable 3v3 tag fighter that plays unlike any other out there... a gust of fresh air for those who miss Killer Instinct's two-way interactable combo system." 
Giant Bomb 3.5/5 "Invincible VS is clearly a game by the FGC for the FGC — fighting game lovers are probably going to like it a lot." 
Metacritic (PS5) 76 Generally Favorable — 66% Positive, 34% Mixed, 0% Negative 
OpenCritic 79 71st percentile of all games scored — "Strong" rating 

Consensus strengths cited across reviews:

  • Fresh and unique 3v3 tag combat mechanics

  • Authentic fan service for Invincible comic and show fans

  • Exceptional accessibility for newcomers without sacrificing depth

  • Excellent crossplay and rollback netcode implementation

  • Iconic voice cast reprising beloved roles

Standard Edition Includes:

  • Base game 

Deluxe Edition Includes:

  • Base game 
  • Year 1 Character Pass
  • Profile Card Cosmetics


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